![Valve has made Tick Rate a MAJOR part of the CS2 update. Can we finally stop excusing the shit networking in CoD? : r/ModernWarfareII Valve has made Tick Rate a MAJOR part of the CS2 update. Can we finally stop excusing the shit networking in CoD? : r/ModernWarfareII](https://external-preview.redd.it/valve-has-made-tick-rate-a-major-part-of-the-cs2-update-can-v0-I9AXSs-hJPD6k5P5V2E6X5kyFgKl1hdqKVFHPTQa27g.jpg?auto=webp&s=3fa0740026488c6faa38d5a6962c5de7073cb94a)
Valve has made Tick Rate a MAJOR part of the CS2 update. Can we finally stop excusing the shit networking in CoD? : r/ModernWarfareII
![Dano de queda no CS:GO é maior em servidores de tickrate 128 em relação aos de 64; confira vídeo | DRAFT5 - Notícias e Coberturas CS Dano de queda no CS:GO é maior em servidores de tickrate 128 em relação aos de 64; confira vídeo | DRAFT5 - Notícias e Coberturas CS](https://static.draft5.gg/news/2021/07/13182301/Queda-Tickrate-128-vs.-64.jpg)
Dano de queda no CS:GO é maior em servidores de tickrate 128 em relação aos de 64; confira vídeo | DRAFT5 - Notícias e Coberturas CS
![Counter-Strike 2: Valve nutzt offenbar weiterhin alte Mechaniken - Mit so vielen Ticks laufen die Server | NETZWELT Counter-Strike 2: Valve nutzt offenbar weiterhin alte Mechaniken - Mit so vielen Ticks laufen die Server | NETZWELT](https://img.netzwelt.de/dw1600_dh900_sw2560_sh1440_sx0_sy0_sr16x9_nu2/picture/original/2023/09/screenshot-video-counter-strike-2moving-beyond-tick-rate-383286.png)